BURNOUT
Project: Burnout
Studio: IM Creative
Role: 3D Design | Animation
Below are still frames from the visual cinematic. We used Cinema 4D with Redshift to craft a high-speed street environment, integrating the Pyro simulation tool in Cinema 4D for realistic tire burnout effects.
The journey begins at the factory, where the magic truly happens. I went beyond the ordinary to design a fantastical car factory setup, showcasing the creation of this high-speed marvel in an imaginative setting.
STILL FRAMES:
BEHIND THE SCENES:
Here is a look at my process and workflow using Cinema 4D and Redshift.
PROJECT
Burnout
CREDITS
3D Animation: Ian Miller
R&D: Evi Quijano
Lighting Ian Miller
Previz: Ian Miller
After Effects Titles & Compositing: Ian Miller
TOOLKIT
Cinema 4D
Redshift
After Effects