VILLAINS CONCEPT:
Taking our iconic and beloved character Spiderman and dropping him in a dream nightmare of all of his villains coming at him in this endless dream.
GREEN GOBLIN:
Here are some look development stills and iterations throughout the production. Here we focused on creating a world around the notorious Green Goblin villain. Truly an archnemesis of Spiderman's world.
DOCTOR OCTOPUS:
Here are some look development stills and production iterations. Our focus was on building a world around the infamous villain, Doctor Octopus—a true archnemesis in Spider-Man's universe.
VULTURE:
Here are some look development stills and production iterations. Our focus was on Spiderman maneuvering his way out of danger high above the city as Vulture attempts to incapacitate him.
VENOM:
Here I wanted up the anty with a final boss level with Venom another archnemesis of the Amazing Spider-Man.
PROCESS:
As a lifelong Spider-Man admirer, working on this project was a natural fit. Inspired to bring a fresh perspective to the classic, I aimed to explore a darker side, delving into the depths of our hero’s struggles as he battles these formidable villains.
CREATIVE:
We employed our trusted approach to construct the dreamlike nightmare setting for Spider-Man to traverse. Our guiding principle was simplicity, achieved by utilizing silhouette rim lighting to maintain a consistent stylistic theme throughout the visuals.
CREDITS:
3D Design | Concept | Direction:
Ian Miller
R&D | Producer:
Evilise Quijano
3D Character Models by:
Bobby Foster
Kabiidev
Sound:
Rad soundz
Toolkit:
Cinema 4D
X-particles
Octane Render
After Effects
Ian Mills Miller
Creative Director | 3D | VFX-CGI
[email protected]
Evi Quijano
Producer | R&D
[email protected]
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