WINDOWS WALLPAPER
Project: Windows
Studio: IM Creative
Role: 3D Design | Animation
Here’s my take on the Windows Wallpaper, crafted using Cinema 4D’s native cloth system. This approach achieved outstanding results, allowing me to convey a clean, studio-inspired tech aesthetic with a classic, minimalist beauty.
STILLS:
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TRUST
THE
PROCESS.
70%
20%
10%
Blocking - Modeling - Design
Animatic - Shading - Edit
Render Time!!!!
BEHIND THE SCENES:
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Here is a look at my process and workflow using Cinema 4D and After Effects.
DETAILS.
Shading and texturing is fun place time to be in once you reach that stage. This is truly the first time you see and visualize your work taking color and coming to life.
RENDER TIME!
Rendering is perhaps the most gratifying portion of animation and 3D design. It's also at times the most grueling. Each render is dependent upon the scene's complexity and can take up huge chunks of time. For this project I utilized Octane.
PROJECT
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Windows: Wallpaper
CREDITS
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3D Animation: Ian Miller
R&D: Evi Quijano
Lighting Ian Miller
Previz: Ian Miller
After Effects Titles & Compositing: Ian Miller
TOOLKIT
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Cinema 4D
After Effects
Octane