Winnie La Pooh

Concept | Motion Design | Animation

About the project

Paradise is gritty.

The concept for this project was to bring a blaxploitation-inspired title sequence to life using a mix of 2D and 3D elements. I designed a custom character to reflect the film’s lead, then built the world and environments that the character travels through. This approach shaped a cinematic direction that follows the dark mischief of our protagonist’s journey.

Credits:

Client:
G.O. Productions

Industry:

Title Sequence

3D Lead Design & Animation:
Ian Mills Miller

Still Frames:

WinnieLaPooh_Frame11_V06_00095
Winnie06_1920x1080_optimized
Winnie10_1920x1080_optimized
Winnie08_1920x1080_optimized
Winnie07_1920x1080_optimized
Winnie04_1920x1080_optimized
Winnie09_1920x1080_optimized
Winnie03_1920x1080_optimized
Winnie02_1920x1080_optimized

Look Development

WinnieLaPooh_Frame14A_v06_00150
Winnie17_1920x1080_optimized
Winnie18_1920x1080_optimized
Winnie16_1920x1080_optimized

Process: Marvelous Designer + Cinema 4D

I chose Marvelous Designer for the cloth simulations on my character because of its fast simulation times and intuitive workflow. It’s become a go-to tool for many of my projects. The extensive clothing library is easy to customize for different characters, and the process of exporting via Alembic to any DCC is seamless.

btswinnie_07_1920x1080_optimized
btswinnie_06_1920x1080_optimized
btswinnie_08_1920x1080_optimized
btswinnie_09_1920x1080_optimized
btswinnie_10_1920x1080_optimized
btswinnie_04_1920x1080_optimized
btswinnie_02_1920x1080_optimized
btswinnie_01_1920x1080_optimized
btswinnie_12_1920x1080_optimized
btswinnie_11_1920x1080_optimized

Invoke. Imagine. Innovate.

New York.
Los Angeles.
Worldwide.

2026

Stay in touch. 

View