STILLS:
________
TRUST
THE
PROCESS.
70%
20%
10%
Prep - Animation Simulations - Previz
Shading - Render!!!!
BEHIND THE SCENES:
________________
Here is a look at my process and workflow using Cinema 4D and Octane.
DETAILS.
Shading and texturing is fun place time to be in once you reach that stage. This is truly the first time you see and visualize your work taking color and coming to life.
RENDER TIME!
Rendering is perhaps the most gratifying portion of animation and 3D design. It's also at times the most grueling. Each render is dependent upon the scene's complexity and can take up huge chunks of time. For this project I utilized Octane as my render engine.
PROJECT
__________
BMW
CREDITS
_________
3D Animation: Ian Miller
R&D: Evi Quijano
Lighting Ian Miller
Previz: Ian Miller
After Effects Titles & Compositing: Ian Miller
TOOLKIT
_________
Cinema 4D
Octane
After Effects
Invoke.
Imagine.
Innovate.
© 2025
Say hello!
ianmillsmiller@gmail.com
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