About the project
Paradise is gritty.
The concept for this project was to bring a blaxploitation-inspired title sequence to life using a mix of 2D and 3D elements. I designed a custom character to reflect the film’s lead, then built the world and environments that the character travels through. This approach shaped a cinematic direction that follows the dark mischief of our protagonist’s journey.
Credits:
Client:
G.O. Productions
Industry:
Title Sequence
3D Lead Design & Animation:
Ian Mills Miller
Process: Marvelous Designer + Cinema 4D
I chose Marvelous Designer for the cloth simulations on my character because of its fast simulation times and intuitive workflow. It’s become a go-to tool for many of my projects. The extensive clothing library is easy to customize for different characters, and the process of exporting via Alembic to any DCC is seamless.
Invoke. Imagine. Innovate.
